Class Racial Abilities in LK

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Beyrz
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Class Racial Abilities in LK

Unread post by Beyrz » Sun Sep 07, 2008 8:05 am

Orc
- Hardiness now reduces the duration of stun effects by 15%

Troll
- Racial Passive "The Voodoo Shuffle": Reduces the duration of all movement impairing effects by 15%. Trolls be flippin' out mon!
- Berserking: no longer has an activation cost of energy/rage/etc

Draenei
- Gift of the Naaru: now scales based on the higher of either the caster's Attack Power or Spell Power

Dwarf
- Frost Resistance: reduces the chance to be hit by Frost spells by 2%

Undead
- Shadow Resistance: reduces the chance to be hit by Shadow spells by 1% (yes, this is lower than the other resistance racials)

Night Elf
- Quickness: reduces the chance to be hit by melee or ranged attacks by 2%
- Nature Resistance: reduces the chance to be hit by Nature spells by 3%

Tauren
- Endurance: now scales based on base health, to be tuned to approximately a 5% heath increase if the player were wearing green quality gear
- Nature Resistance: reduces the chance to be hit by Nature spells by 2%

Gnome
- Escape Artist: the freeing effect can no longer be resisted
- Arcane Resistance: reduces the chance to be hit by Arcane spells by 2%

Blood Elf
- Mana Tap: ability removed (partially integrated into Arcane Torrent)
- Arcane Torrent: restores 15 energy, 15 runic power, or 6% of mana to the Blood Elf (along with the current 2s silence effect)

Human
- Perception: changed to a passive, now grants one character level of passive stealth detection
- Racial "The Fall of Humanity": Feign death which may trick enemies into ignoring you. Any threat is restored versus enemies still in combat upon cancellation of this effect. 5min cooldown
- Racial Passive "Human Supremacy": The dominance of Humanity is evidenced by having one more racial bonus than normal. Actually, make that two counting this one. (just a tooltip, no actual functionality)




So seems like NE are pretty o.p. for tanking and Humans are pretty useful for dps. I like some of the new changes. /discuss

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Kahoona
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Re: Class Racial Abilities in LK

Unread post by Kahoona » Sun Sep 07, 2008 12:48 pm

At least I have treasure finding.

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